Capabilities

Museum Media and Interactives

Museums are becoming ever more experiential and interactive with every passing year. To engage today’s museum visitors, one must deploy cutting-edge media presentations and interactive offerings that will entertain and educate at the same time. Wide Awake Films works with museums and museum design firms to produce epic films and interactive experiences that will take your museum to the next level.

First in War, First in Peace, and First in the Theater

Wide Awake Films worked with George Washington’s Mount Vernon to create a new, epic film for their popular Revolutionary War 4D Theater within their Education Center. This large-screen, 4K film utilizes a 9.2 channel state-of-the-art surround sound system, 4D effects, and places the visitor at the center of many of George Washington’s most famous battles and campaigns.

Learn More About Washington’s War

Interactives that Engage ….and Illuminate

For the Wilson’s Creek National Battlefield Park museum, we created a large 4K touchscreen map using GIS data from 1860 to give the viewer an idea of what the nation’s demographics looked like at the time, in terms of young men (15-19-year-olds), slave owners, and immigrant populations.

Learn More About the Wilson’s Creek Battlefield Museum

Creativity, Partnership, Execution

We truly enjoy the collaborative partnerships that most museum projects engender. Working with your team and other creative professionals, Wide Awake Films can bring its own set of experiences and innovative instincts to your project. We also understand that all museum projects work to a certain budget and timeline.

Experiences that Engage ….and Charge

For the Boot Hill Museum, we worked with Eisterhold & Associates to create a narrated film depicting the critical importance of buffalo herds to the Native American tribes of the region and the history of the buffalo herd population. Our team provided all research, scripting, and archival sourcing. Our biggest challenge was animating the buffalo stampede, which required research into herd movements as well as developing solutions for crowd simulation, herd action, and fur simulation.

Learn More About the Boot Hill Museum Project